Mutant Year Zero: Road to Eden Wiki

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Mutant Year Zero: Road to Eden Wiki
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Eden is end game location in Mutant Year Zero: Road to Eden.


During the gameplay, it is often mentioned throughout the gameplay and it is believed by Hammon to exist. Before even the game starts, Hammon seeks out more information about Eden after seeing a mysterious ship crash up in the north . Dux, and Bormin, who still believe Eden to be a fairytale told by people to help them sleep at night, are sent by The Elder to find Hammon and bring him back to the Ark.

It is later discovered that Hammon was captured by the Nova Sect who plan to use him to locate Eden and potentially locate the magic numbers (nuclear launch code) to launch the nuclear missiles from World Ender. But in reality, Eden is actually a "black site" for Project Mutant which are primarily responsible for the creation of Mutants in the Zone.

This is the locations with most notes can be found inside the game.

Game Description[]

This is Eden! The stories were true! What secrets lie within it walls? Are we saved, or is this the beginning of the end?

Point of interest[]

Picture Point of Interest
Eden Observatory Room Observatory Room / Garden Room
Stalkers that entered the room are amazed by the trees and vegetations that are able to grow deep underground.

Bormin: I don't believe it. I Can't believe it.
Unreal, a tree and grass, just like outside...
Dux: This can't be real, I'm not.. I'm not seeing this.
Okay, this is freaking me out! We are deep underground, right? Cause this looks a lot like a tree!
Selma : I have heard stories of places like this, but to see it myself..
How can there be trees and grass here? How is this possible?
Magnus: Even in my dreams, I could not imagine this...
Strange but peaceful. How can they make things grow, so far underground?
Farrow : I don't believe it, aren't we deep underground?!
How can there be trees and grass here? How is this possible ?

Eden Corpse Project Mutant Room Mutant Project Room
There is a corpse / carcass of a mutant creatures laid in operating table. All Stalkers commented that there is possibility of Mutant exists outside The Ark.

Bormin : Huh, all this time we're talking about skeletons that don't look like us. This one does, there might have been Mutants in Eden.
Dux : Check this out. I think this is a corpse of an actual mutant. Never seen a dead mutant before. Well, it proves we can die. That's a happy thought.
Selma : This corpse. That's not a human skull. That must belong to a... mutant. An actual mutant!
Magnus : The skull on this corpse. It's like an animal's skull. Wait, does this mean what I think it means? Is this a mutant?
Farrow : I can't believe what I'm seeing! This skull is like an animal's, not a human's. This might be a Mutant - like us!

Bormin Drawing Room Bormin Drawing Room
This is the room where Stalkers found a room with a child painting looked eerily similar to Bormin

Bormin : This place is messing with my head. This can't be a picture of me, right?
Dux : Whoahh, check out this picture! That is one ugly monster. Hmm wait a second, that's Bormin!
Selma : Big snout. Tusks. General lack of humor. This is a picture of Bormin.
Magnus : Someone drew a picture of Bormin. But, how can that be?
Farrow : A picture of Bormin? But that can't possible. Can it?

Eden Console Station Room Console Station Room
This is the final station in the base game before the starting of the next

Bormin : Look. The screens with the lights if we want answers, that's a good place to start.
Dux : Ooh, look at the shiny screens. Bet those screens can shed some light what typing on around here. Finally!
Selma : That console. It seems like it's inviting us in. Like it wants to reveal its secrets to us.
Magnus : I get the feeling all our journeys have brought us here. To this console station.
Farrow: I remember this room. That console was a place to retrieve knowledge. I wonder if it has the answers we're seeking.

Enemies[]

  • There are no enemies in this area

Items[]

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